I’m currently developing Fracture Point, a competitive extraction shooter built for Web3 where Proof of Play is enforced on-chain using AIith as sole decision maker.
The project is part of the Alith Integration Track for HyperHack. We’ve made strong progress on the backend and smart contracts (claim system, XP token, and rank NFT), and we’re now building a local simulation to show how Alith AI integrates into fair gaming reward logic.
What I need now is a Unity developer who can help bring the front-end gameplay layer to life even a basic prototype with a simple environment and UI to showcase the play → evaluate → reward flow.
Ideal Teammate Profile:
• Experience with Unity (especially on mobile or FPS-style mechanics)
• Comfortable building quick prototypes for hackathons
• Bonus: Interest in Web3, AI agents, or competitive game design
Why join?
• You’ll be helping build one of the few AI-native games in the hackathon
• The backend and reward logic are already in motion you’ll focus on gameplay or UI
• It’s a great fit for someone who wants to ship fast, learn from a real use case, and potentially continue beyond the hack
If you’re up for building something unique, reply here or DM me!
Let’s make something players can actually trust.
Can you share a bit more about the idea hotter the final form of the app would look like? I’m not sure if I managed to grasp (I understand the sloth agent integration but unsure about the context/target audience/aim
Hey thanks so much for asking, and great observation.
The Sloth agent integration is one piece of a bigger goal. Fracture Point, at its core, is a tactical FPS that’s using Web3 to build something traditional web3 games still haven’t nailed a sustainable in-game economy that rewards skill, ownership, and contribution without collapsing under speculation.
Most Web3 games fail because they rely on external token hype or forced staking loops that ignore what keeps players coming back meaningful gameplay and fair systems. What we’re building is different:
Target Audience: competitive gamers, contributors, and Web3 natives who want something deeper than “click-to-earn” or pump-and-dump loops.
Final Form: a fully on-chain FPS where your in-game skill translates into NFTs, badges, and governance rights you grind to earn, not buy. You trade skins and assets peer-to-peer, not via centralized control.
Context for Sloth AI: it’s a potential part of the anti-cheat + game oracle system (evolving from the Alith framework we first introduced). Think of it like a real-time lobby moderator not surveillance, but fairness enforcement.
Bigger Aim: proving that real-world value can flow through skill, reputation, and community consensus not wallets. And doing it inside a shooter that stands on its own as a fun, competitive game.
We’re early, but building this way means when the final form comes, it won’t just be another Web3 game it’ll be one you actually want to play, own, and shape.
and I am happy to welcome you to the community, you are on your way to becoming a vital part of the community. The more intuitive you get with the projects the farther your contributions go. i will advice you start with the @discobot to get you up to speed about the community rules and ow to navigate, you will get a badge while on this learning curve aswell.