Title: Fracture Point – A Web3 Extraction Shooter Redefining Community Power
*Problem sStatement
Most Web3 games promise decentralization and community empowerment but deliver weak gameplay, token-first economies, and top-down control from VCs. Players are left with little influence, and communities feel more like unpaid marketers than worldbuilders. This disconnect between player effort and actual ownership limits both trust and adoption, especially in competitive multiplayer gaming.
Solution Overview
Fracture Point is an indie multiplayer extraction shooter where every kill, extraction, and discovery contributes to a skill-based reputation and economy, not an unsustainable token cycle. Built from the ground up to be Alith compatible, it uses Web3 social tooling to turn players into builders, storytellers, and rivals in a post-apocalyptic world they shape together.
With Factions, social quests, governance votes, and narrative influence tied to reputation, the game redefines “community” as a living part of the experience, not just a Discord channel.
Project Description
Fracture Point is a solo-developed Unity project where players (called “Variants”) are dropped into rift zones caused by reckless mineral exploitation. These zones are filled with danger: rogue drones, NPC scavengers, rival players, and mythical gear waiting to be found or extracted.
Each session is a 30 to 60 player round with two goals: loot and escape, or dominate and claim everything. Extraction Keys, found through quests or boss battles, allow players to escape with their loot. If they die, they lose it all.
Key gameplay features:
• A Fracture Points skill tree system that rewards consistency, not speculation
• Factions that grow in XP and lore influence based on community performance
• A gear rarity system where only the most skilled and strategic players can collect mythic items
• Designed for compact performance with optimized visuals and terrain styling inspired by games like Farlight, suitable for lightweight devices
The game leverages Alith to power:
• Player reputation tracking based on kills, quests, referrals, and lore contributions
• DAO-style governance for map changes and seasonal updates
• Social quests for faction growth and community engagement
What excites me most is building a world where progression is based on proof of play and the community controls the fate of the universe itself.
Community Engagement Features
Players interact with Fracture Point not just as gamers, but as co-creators
Testable Community Features:
• Join a Faction auto-assigned via wallet or social handle
• Complete daily social and gameplay quests
• Vote in weekly map decisions
• Submit lore content including short stories, memes, and events
• Test extraction mechanics in closed alpha with bots
Points System feeding Faction XP and player reputation:
• +5 for basic actions like daily logins, votes, and kills
• +10 for mid-tier quests such as referrals and event participation
• +25 for lore or story submissions voted by the community
• +50 bonus for onboarding new users verified via Alith
Gamification Loop:
Faction XP determines map control, lore impact, and gear access. Top players gain visibility, unlock perks, and influence seasonal content.
Onboarding Incentive:
New users earn double points for their first week and are paired with a mentor from a vetted player pool, encouraging scalable peer-led onboarding.
How to Get Involved
• Sign up early to get lore influence and Faction placement
• Contribute content including memes, art, short stories, and trailers
• Test closed alpha builds and give feedback via Alith’s reputation system
• Propose map changes and rule tweaks
• Join our Twitter and Discord to rise through the ranks from scout to architect
Fracture Point isn’t just another shooter. It’s a living, evolving world powered by players. With your support, we’ll prove that community-first, skill-driven Web3 gaming isn’t just possible. It’s inevitable.