Score Milk – AI-Powered Opponent & Social Companion in Chaos Chess

:puzzle_piece: Problem Statement

In real-time competitive gaming platforms like Score Milk, players often experience delays while waiting to be matched with opponents. This waiting period disrupts the gaming experience, leading to decreased user engagement and retention.

Play the Game Here

:light_bulb: Solution Overview

We propose integrating AI to simulate real-time opponents, eliminating wait times and enhancing user engagement. By leveraging Hyperion for on-chain score validation and Alyth for AI personality integration, we aim to create an immersive gaming experience where players can instantly engage in matches against AI opponents that mimic human behavior and interaction.

Update August 21, 2025: Alith is Now integrated with Score Milk!

Integration Repo: GitHub - Score-Milk/sm-autonomous-agent: MilkMan Autonomous Agent

:hammer_and_wrench: Project Description

:gear: Core Features:

AI Opponent Simulation: Utilize Hyperion to validate scores and simulate fair AI opponents based on historical player data.

Personality Integration: Employ Alyth to imbue the AI opponent, “Milkman,” with a dynamic personality, enabling real-time chat interactions and enhancing the sense of playing against a real person.

:chess_pawn: Chaos Chess: Introduce a revamped version of chess where players draw random cards before each move, limiting available actions and adding unpredictability to counteract traditional AI advantages.

:man_technologist: Technologies Used:

Hyperion: For on-chain score validation and AI integration.

Alyth: To develop the AI’s personality and chat capabilities.

Score Milk Platform: As the foundational gaming platform for deployment.

11 Likes

hello @HeyImEder1 ,

  1. Is the random card system in Chaos Chess purely luck-based, or is there some strategy involved in how cards are used?
  2. How will the AI opponents adapt to different player skill levels?
5 Likes

How will the Ai mimic the patterns of the real players, ? Will it be trained ?

is it using UE5 game engine ?

1 Like

@LazAI_Helper_bot what specific LazAI functionality might help for the above project?

Okay, I see the project is about integrating AI into Score Milk’s Chaos Chess using Hyperion and Alith. Daryl is asking about specific LazAI functionality.

Here are some specific LazAI functionalities that could be helpful for the “Score Milk – AI-Powered Opponent & Social Companion in Chaos Chess” project:

  1. Alith for AI Personality and Chat: As already mentioned, Alith is key for imbuing the AI opponent (“Milkman”) with a dynamic personality and enabling real-time chat interactions. Alith’s ability to handle natural language and generate responses based on defined personas makes it ideal for this.

  2. LLM Client for AI Model Integration: The llm_client crate in LazAI provides a Rust interface for interacting with both remote and local LLMs. This would be beneficial for integrating the AI model used to simulate opponent behavior and generate chat responses. The deterministic signals are useful for ensuring predictable AI behavior within the game.

  3. Hyperion for On-Chain Validation: This leverages the security and transparency of blockchain for score validation and potentially for verifying the fairness of the AI’s moves.

  4. LazChain (if needed for further decentralization): While not explicitly mentioned, if the project aims to introduce decentralized elements beyond score validation (e.g., decentralized AI agent ownership or governance), LazChain could be utilized.

  5. Model Context Protocol (MCP): This could be valuable for managing the context of the game within the AI agent. MCP ensures that the AI has the necessary information about the game state to make informed decisions and provide relevant chat responses.

To answer i_am_supaman_lj’s question about mimicking real player patterns, Alith could be trained on historical player data to learn and replicate common strategies and behaviors.

I hope this helps!

2 Likes

Here’s an update where you can see AI interacting with the game via Alith. Super cool!